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Posts Tagged ‘boss trapping’

Sometimes you can’t trapdance. For example- I’m not comfortable running in and out of trapping range on dragons with cleave and/or tail swipe. It’s also almost not worth the run time with their large hit boxes and the fact that you pretty much have to get toward the middle to get a trap off. In addition, reading over my old posts, I realized that I was doing my math wrong for the number of lock and loads you can get per minute: assuming 24 second traps and the odd random sting proc, we’re looking at between 2-3 per minute on average. It’s still worth it on bosses with adds (like grand widow or noth), but barely worth it on bosses like maexxna and not recommended at all on kel’thuzad and the like. (more…)

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There are two perfectly functional hunter builds that you can use to magnify the effects of your explosive shots. One uses sniper training, the other uses resourcefulness to increase your lock and load procs (remember, these builds are baselines- spend the remainder of your points as you see fit). Both are viable and used by many hunters. Which you take will be based on your own style, but neither will last past the next patch.

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Today I’m going to do the next installment in my trapdancing series. We’ll discuss Loatheb, Instructor Razuvious, and Gothik the Harvester.

Some background- trapdancing increases your dps by allowing you to get between 4 and 6 lock and load procs per minute. You drop frost traps on anything you can, even the boss if you have to. (more…)

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I got a PM on the elitist jerks boards asking for help. A hunter had been asked by his GM to figure out what he was doing wrong. He has graciously allowed me to post my advice on this blog, so here goes. (more…)

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To continue my series of posts about how to trap dance, today we’ll talk about Thaddius, Noth, and Heigan.

I didn’t write this last time, and then wowinsider went and linked to part 3 explaining how to trapdance, but not why. The explanation is on one of my earlier posts, but simply put, the reason we’re doing this is to get as many lock and load procs per minute as we can. Procs forced by frost traps do not check for cooldowns, and do not reset the cooldown. So even if the tooltip for lock and load claims a 30 second cooldown, you can get 4-6 procs per minute if you trap dance. (more…)

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The third in my series of posts about how to use traps on specific end game boss encounters will focus on the last half of the construct quarter. We’ve gone over Patchwerk, so today I’ll write about Grobbulus and Gluth.

As a reminder for all the new readers sent here from WowInsider, the reason you want to get off as many traps as you can as a survival hunter is to increase the number of lock and load procs per minute you can get. Properly specced, this can be between 4 and 6. (more…)

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Continuing my series of posts on how to trapdance on specific bosses, today we’re going to talk about Patchwerk, Grand Widow Faerlina, and Maexxna.

Patchwerk is a healing fight- dps can just go full throttle and not worry about moving. Unless the heals fail to keep the hateful strike tanks topped off, in which case, whoever’s highest on the agro list with full HP is going to take a hateful strike. As Bonkd pointed out in my last post, this has happened to me a few times.

The best way to get traps off on patchwerk (who has no adds) is to (more…)

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I’m going to write a multi-part post on trap dancing: the art of finding a safe way to get something to proc a lock and load for you. I’m going to go over all the bosses I’ve got experience with. I’ll do as many as I can fit into a post, and then if after reading them, you have a suggestion as to who I should do next, just leave a comment.

Some background: as I’ve written before, using a frost trap to proc a lock and load will not cause an internal lock and load cooldown, nor will it check to see if it’s already on cooldown. Play your cards right, and on certain fights you can have 4-6 procs per fight. This is what that hunter who always beats you on the meters is doing. (more…)

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