Not very well, at any rate, and not in Warcraft’s LUA language. That said, I have an idea for an addon. I’m sure someone out there either can do this, or has done it already.
It’s an addon that tells you how many preventable losses of DPS you had during a fight. Picture failbot for hunters. If you miss an autoshot because you’re moving, that gets added to the tally. If you run more than 5 feet when disengage is off cooldown, that gets added too. If you fire an arcane shot as SV or fire a steady shot when chimera shot is available, that’s added.
These could be summed up and graphed over time to get an idea of how your skill is progressing. Knowing how many seconds of auto-shot delay you had from one week to another can help you get better. An addon like this could also be a convenient answer for people asking “how can I suck more than that guy who has less gear than me?”
Here’s the thing: this is the kind of data we don’t necessarily want broadcasted or shared- the last thing we need is a server where pugs broadcast the output into /1 of the instance (like I’ve seen people do with failbot! Augh!).
Luckily, much of the information needed to determine when a hunter failure has occurred is client side, and isn’t readily parsable live from the combat log. For example, cooldown info is not visible from other peoples’ clients.
If anyone is interested in writing this, knows of something like it already, or has any suggestions or refinements (maybe the shot rotation thing is not possible or a bad idea?), please leave me a comment here or contact me.
ps. I’d pay extra if detecting a new druid character creation was added to the list.
This.
(I saw an addon like this for one of the lesser classes a couple weeks ago. I was looking for something different for a timer addon. I think it was for warlocks, but I’m not certain. I’ll look around again and try to find it.)
I would definitly use a addon like this.I admit to firing a aimed shot when chimera is off cd but id like to see how many times that happens in a boss fight and see improvements.
Please someone make this addon
This sounds like an excellent idea. I know that, personally, being able to see the number of autoshots I missed due to running on Putricide today would be excellent.
I’m still somewhat new to progression raiding as a hunter and not a melee, so the movement part is something I’m still getting down pat. Having something to help me keep track of how I’m improving week-by-week would be awesome.
Compare logs with selflogged worldoflogs, count shots, do better next time, done.
No need for this kind of thing. Another attention seeking addon will result in failing more and loosing very valuable reaction/dps time in milliseconds which will sum up to a couple of seconds by the end of the fight which will be a dps loss.
Learn 2 stand still to the max without being kille = more shots than before = more dps = improving playstyle.
(a) the addon would not be attention seeking, and will limit itself to answering questions you ask it via text command.
(b) counting shots in the log is a viable tactic, however is very time intensive and much less accurate than this addon would be.
(c) we all know what we’re supposed to be doing- what’s missing is a way to quantify how well we do it.
No addon can do better than a local log and a recorded raid movie. every addon actually parses the wow’s log and displays it. If you really want to improve the tiny bit that seperates the better from the best get familiar with all the World of Logs features, learn to read, interpret and filter combatlogs.
Especialy concerning timing, fight phases, haste buffs (auras, pots, heroism) that affect when/where/why.
So do your homework, do better next time and as a nice side effect you get to know the importance of milliseconds, totem & aura distance, positioning, pet buffs etc.
As we’re talking about very advanced hunters 101 and improvement beyond other things this is the way to go.
When caring and dedication come together, amazing things will happen.
I agree with you, but this addon will make it less labor intensive.
Logs work based on the combat log, I dont think this addon would be terribly difficult to compile if someone actually knows how to write in WoW Lua script language, I know I dont.
World of Logs is awesome but it isn’t going to tell you if you cancelled an auto-shot.
Also the time invested into studying parses for hours is well worth writing an addon for hundreds if not thousands of people to use.
I like the idea.
I would love this addon. I know I make mistakes but often forget my biggest ones. Would be brilliant to see where I can improve with minimal time consumed.
Who has Arcane Shot on their toolbar if they’re SV?
I’m not a programmer, but this sounds very difficult. Failbot is easy: who got hit by ability X? Done. This addon needs to work in conjunction with DBM/BigWigs and be heavily modifiable. Otherwise, it’s going to yell at people for moving out of fire (“You missed an autoshot! Stop moving and missing autos!”) or get upset when someone delays, say, Explosive Shot for Black Arrow. If someone can do it correctly, great. Go for it. I’m not expecting success.
No, this addon wouldn’t share data with other players. Also, you’re probably right about arcane shot. The addon wouldn’t need to integrate with anything, however. At its most basic level, it will tell the hunter (and only the hunter) how much they delayed their auto shots by, and whether they’re doing things like firing steady shots when a better shot is off cooldown.
An update: an addon developer has come forward and volunteered to help out with this. It sounds like it’s feasible, and I’ll keep you in the loop as we get farther into the process :)
Yay!
I’m sure there’s learning to be had here, so I’m tentatively optimistic about such an addon. But I briefly ran the similarly-intentioned EnsidiaFails addon and hated it. Because while it’s meant to target places for improvement, I found that most times it was simply counting “fails” without being able to account for the context of the fight. This resulted in a lot of “fail” numbers that weren’t actually the person’s fault.
It does have an option to manually eliminate fails, but over the course of an entire fight it became impossible to separate the legit failures from the unavoidable ones due to fight context. It made targeting areas (or people) for improvement rather tricky. I worry that this addon would suffer similarly.
Mind you, I love the end goal, and if/when it gets made I’ll definitely try running it. But the execution of such an addon seems harder than just the code to me.
Omg woot!
I have been playing this game for almost a year now and am still learning/relearning my hunter. This addon would be useful. Some people seem to think it should warn a player “stop moving,” “Missed Explosive shot” etc. but I don’t think this is what the original post was, er, aiming at (hehe). My interpretation is that after a defined interval (perhaps a boss fight, perhaps a full raid), you could look at a report and see where you f–, uh, messed up. Next time you do that same fight, you can make a comparison and hopefully improved. That being said, a good point was raised about linking it with DBM so it ignores when you should move. This might be hard to code, but sometimes you just get unlucky and are in the line of fire. Also, how are things like bonespikes and snobolds going to effect this. Like I said, sometimes you just get unlucky. I personally think there are too many variables for this to be accurate when dealing with autoshots and the like, but it could be really handy for making sure you are not skipping higher priority shots. Of course you would have to code in exceptions for passing on a shot, like it is ok to skip aimed shot if explosive shot will be off cooldown in x amount of time. I would be glad to beta test if any progress is made.
While we are on the subject of addons, I was planning to code a simple one of my own, but would have to learn how. What I want is an addon that will display a DoT timer for Explosive shot, but only when Lock and Load procs. Any pointers or links to references would be appreciated.
I think you are misunderstanding what people are saying could be potential problems. Without proper effort, this addon will simply become an in-game version of a spreadsheet. It will tell you what comes next regardless of the circumstances at hand. I don’t think there is a way for an addon to “detect” what is correct, because there is too much information being submitted at one time.
*I missed an auto-shot because Lady Deathwisper dropped a D&D at my feet.
*I didn’t use Chimera shot because the F-ing nub ass dr00d couldn’t strafe correctly and I had to tranq Icehowl.
Like you said though, if this addon could be linked with DBM, so that when Icehowl enrages it KNOWS to use tranq, or when DBM says “Run away little girl, run away” it KNOWS that I am on the move… that would be great.
I ended up turning off failbot after a 25-man Ony where a group was feared into the lava, and I got 6000 messages spamming my chat window.
Lastly, the thing that would make-or-break this mod for me is the ability to customize how the “errors” show up on my screen. If I am in a fight that I know like the back of my hand (Marrowgar), I would want /rw on my screen, but if I am fighting Blood Queen, I don’t. I already have enough “new information” to process, so I would sink the data to a seperate chat channel for future reference. Once I am not trying to learn the basics of her fight (aka don’t DIE nubbinz)… THEN I can change it to /rw me.
Other things to consider… when coding this addon.
*How will it handle using Scorpid Sting (to apply to a second mob) if I already have it up on the primary target (instead of using Chimera).
*Linking the data to DBM may or may not be difficult, but it is going to be MADATORY for this mod to function correctly IMO (unless the programmer is willing to recode all of the DBM data themselves).
*The ability to “teach” the mod when things are okay, is essential. If the mod says “that is fail”, but I know that according to my guild’s strat I am doing the correct thing; I want to be able to tell the mod “ignore this fail from now on”.
The default behavior is that the mod will sit there quietly and record missed auto-shots and when you fire a steady shot when you have aimed or something available. At the end of the fight, you can see stats about things it tracks, and compare these stats to other fights you’ve done. It’s not going to flash your screen red and say “stop moving” when icehowl is charging you because it will never flash your screen red or say anything.
On that topic, it’s really not necessary to link this to anything because as you start to build up a history, you’ll be able to see whether you are getting better or not on a fight by fight basis, regardless of how much time you have to spend in that fight doing things other than pure stand still boss dps.
I would like to see an addon like Face Mauler but for hunters. All its an addon that shows what you should hit next for feral druids. Im just lazy and get tired of telling people how to set up power auras and what their shot priorities are when they ask and I get asked a lot. If I could just tell them go get this addon that would be awesome.
BTW most of the time I just tell them to go to outdps.com. But you know the old saying you can lead a horse to water but you cant make them drink. Its so true!!
There is one called faceshooter , I think it’s found on elitest jerks somewhere, Check macros thread sure it’s there.
Faceshooter is ok, but I found it wasn’t perfect. It wasn’t 100% right all the time, at least. I stopped using it because of that.
Yeah I just tried Faceshooter and it isn’t that good but I found Faceroller and it didnt seem to far off. I havent checked it for MM or in a raid but for 3-4min on a dummy it seemed pretty accurate. Thanks for the info though.
I’ve used them simultaneously along with event horizon under raid conditions for quite a while. Faceshooter is much better at anticipating a better shot coming off cooldown a few 10ths of a second after GCD and suggesting that shot, as well as not suggesting black arrow on mobs that will die in seconds. Not perfect by any means but when scooting it’s snap suggestions can help prevent dps dropping more than necessary
I just found Watcher on Curse. I don’t know if I like it yet, and haven’t had a ton of time to play around with it… but it looks nice.
I like the fact that I can customize how far into the future it looks, so that I can set it up to make sure that all my important CDs are covered. I am still trying to get used to it, but I can’t tried either of the two addons listed below (Faceshooter and Faceroller).
Talking about addons, someone told me about an addon that allows automatic creation of macros.
i.e. select the tank and hit shift-alt-1 and tada! shift-alt-1 now is a macro for Misdirect to that tank.
Does anyone know what this addon is?
JaiPai
Exodar
An addon that is nice for MD,but outdated nowadays, so you need to use “load out of date addons”, but it still works is: http://www.wowinterface.com/downloads/info10502-HunterMisdirectionhelper.html
I just use a focus MD macro and change my focus appropriately.
What an easy solution, thanks!
looking forward to seeing this work!
I don’t think a real time face roll addon or a performance meter is a realistic idea. If you know your class well you know what you should be doing.
If I read Euri’s post properly, this would be more of a Log that you can read while your RL is reciting 400 fight mechanics that you dont want to listen to. You are going to know the fight you just did was movement intense subsequently if you see you missed a Lock and Load proc or clipped 30 auto-shots or let Serpent Sting fall off for X seconds then you know where you can improve.
It’s like a report card- you can see whether week to week you’re improving your performance. Obviously, your DPS will be useful data too, but it changes week to week based on what debuffs and raid comp you get. What you can control (stutter stepping, not firing steady shots when explosive is available, not refreshing a serpent sting uselessly, etc) is hard to measure, and that’s what this addon will help with.
[…] Mods: OmniCC! Hunter DPS Addon Preview Video! April 1, 2010 You guys remember that post where I talked about an addon that would analyze your actions during boss fights and tell you where […]
Not sure whether I should post this here, as the thread might be dead, but the other day I had an idea about a very simple addon I would not mind having:
“Stinger” (or something similar)
All it should do is have a meter somewhere which states your current RAP and Crit modifiers that would enhance your serpent sting and the ones that apply to the sting that is currently active on your target. If your current modifiers are higher, then its time to refresh the sting.
This allows you to make use of trinket procs or other unplanned buffs And in case you lost a sting on a target (by having to switch to adds too long or something) you resting as soon as you switch back with less than optimal modifiers. The addon then tells you when something procs and beats your current modifiers.
Only handy for Marks, I know, but many of us are :)
I hope this gets spotted.
[…] 12, 2010 by pherra Many moons ago, Euripides put out a call to arms – would anyone be willing to write an addon to check for preventable hunter DPS losses? The […]